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No Code Games Engine 2.5D (NCG2.5D) Linux
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Devlog
I don't think I will have time to finish the gui tonight.
August 21, 2026
by
DarkTower7899
I am about 75% of the way through converting the raw C++ ui into a real QT ui. I was going to use IMGui but it would have required an enormous amount of changes and this has already taken me 6 or 7 ho...
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Alright movement should be fixed and now controls are mappable.
August 20, 2026
by
DarkTower7899
1
Controls are configurable but default is w-forward s-backwards a-left strafe d-right strafe space-jump ctrl-run r-reload I am moving onto the gui now so that it feels, looks, and functions better...
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I am looking into making a real GUI now since it is still cutting off text with certain desktop resolutions.
August 20, 2026
by
DarkTower7899
1
Right now this was just a testing GUI for making sure the engine functions. A user has poined out it is incredibly difficult and unintuitive to use which is the opposite of what I am trying for. I wil...
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A few issues with movement have been found and the lack of intuitive control has been mentioned.
August 20, 2026
by
DarkTower7899
1
A user has let me know about several issues especially with layout and player movement. Today when I get home I will address these issues...
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Alright, the sub menus in some sections have been fixed.
August 19, 2026
by
DarkTower7899
1
As always if you have any suggestions or bugs let me know please. I am trying to fix up the OpenGL3.3 renderer and organize the action blocks better. The OpenGL 3.3 Renderer has been kicking my rear...
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Alpha release. Found a few bugs in the UI.
August 19, 2026
by
DarkTower7899
1
Fixing them now. Then I will be diving into the action blocks more. Once the ui issues are resolved I will be uploading the program again...
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