Performance issues.
LinXPaint » Devlog
While testing out the program I am finding it cannot handle very large files well. I am aware of it and am currently trying to optimize it further. My previous testing was for smaller images 1080p or under. For noww if you open a very large image do not open multiple large images at a time. I am hoping to get another update out in the next few hours to fix this issue. Thank you again for the support.
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LinXPaint
A developing paint program that is simple to use with many more features to come.
| Status | In development |
| Category | Tool |
| Author | DarkTower7899 |
| Tags | 16-bit, 8-Bit, Indie, linux, paint, Sprites, spritesheet, Tilemap |
More posts
- Fixed the bugs. Added more themes, Other UI fixes.2 hours ago
- Another hour another bug.5 hours ago
- Windows port coming.10 hours ago
- Flatpack fixed, bugs ironed out. Guides posted. Working on more themes now.11 hours ago
- I made a Basic and an Advanced option depending on what you want to do.13 hours ago
- Fixed a few more issues from the yesterday.15 hours ago
- I am aware of the new issues.1 day ago
- New toolbar for the tools options.1 day ago
- Updated the tools options menu.1 day ago
- Found a few more optimization opportunities.1 day ago
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